Hacking Say, Chat Fatigue, Bots, Generics and Davy Jones’

Filed under: Rochelle Mazar — jason October 18, 2007 @ 12:55 pm

Did I blog Rochelle and my paper for AoIR: Hacking Say, Chat Fatigue, Bots, Generics and Davy Jones’? Well here it is. Rochelle wrote most of it, but I did enough to feel like I participated.

3 Comments »

  1. […] Jason already blogged it, so I suppose I should too. In order to qualify for the Second Life all-day workshop at AoIR’s Internet Research Conference (”Let’s Play“), Jason Nolan (Assistant Professor at the school of Early Childhood Education at Ryerson University) and I wrote a paper called Hacking Say, Chat Fatigue, Generics and Davy Jones’ Locker: Is there a Second Life in MOO?” Essentially, it’s a retrospective of the work we did in MOO, primarily based around the problems we faced using a virtual environment in an educational context and the solutions we devised to account for them. The entire paper is written in light of work we’re presently doing in Second Life; a sort of compare and contrast of the two worlds and some musing on whether or not what we learned and what we created in MOO has application in Second Life. […]

    Pingback by Hacking Say — October 19, 2007 @ 3:27 pm

  2. Enjoyed reading the paper. Good to learn more about MOOs.

    One aspect of Sl the paper fails to remark on has quite a bearing on the power relationship in a teaching situation - even after the introduction of voice. In SL there is the opportunity to speak publicly and privately. So while a teacher may appear to control the situation, in reality students may be using IM to discuss what is being said, or if the teacher if not engaging enough, to have numerous conversations in other contexts . I have found that the background chatter can be a useful and enjoyable addition to the learning experience, and sometimes the only way to get through a boring lecture. It’s a bit like very sophisticated note passing under the desk.

    As an artist working in installations I enjoyed the comments on bot driven spaces. Of course all interaction does not need to be word or socially based - perhaps installation art is a place where you can look for clues to other ways to create interactive spaces.

    I think bots become really interesting when they represent animate objects that we are used to having ’social’ relationships with without the interplay of normal human conversation - eg dogs.

    Cheers
    Juanita Deharo

    Comment by Juanita Deharo — October 20, 2007 @ 3:52 pm

  3. Yeah, we were just scratching the surface. It would be nice to get a response paper by someone who knows SL better than we do, frankly.

    Comment by Rochellelle — October 20, 2007 @ 4:29 pm

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